The Field Kit
References
The ideas this book stands on, and where
- Walter, A. (2011). Designing for Emotion. A Book Apart. The hierarchy of user needs, adapted from Maslow: functional, reliable, usable, pleasurable; and the design persona. → Introduction.
- Suchman, L. A. (1987). Plans and Situated Actions: The Problem of Human-Machine Communication. Cambridge University Press. → Two Steps Ahead.
- Sullivan, L. H. (1896). "The Tall Office Building Artistically Considered." Lippincott's Magazine. The origin of form follows function. → Design What It Is.
- Krippendorff, K. (1989). "On the Essential Contexts of Artifacts, or on the Proposition that 'Design Is Making Sense (of Things)'." Design Issues 5(2); and Krippendorff, K. (2006). The Semantic Turn: A New Foundation for Design. Product semantics. → Design What It Is.
- Norman, D. A. (2013). The Design of Everyday Things, revised edition. Signifiers (and the affordance/signifier distinction). → Design What It Is.
- Frost, B. (2016). Atomic Design. Self-published (atomicdesign.bradfrost.com). Atoms, molecules, organisms, templates, pages; redrawn in this book around contracts rather than construction: primitive, cell, surface. → Where Does My Attention Belong?
- Palmer, S. E. (1992). "Common Region: A New Principle of Perceptual Grouping." Cognitive Psychology 24(3), 436–447. → Why Are All Containers Bordered?
- Saint-Exupéry, A. de (1943). The Little Prince. The fox: taming as making ties; responsibility for what you have tamed. → What We Never Said.
- Shneiderman, B. (1983). "Direct Manipulation: A Step Beyond Programming Languages." IEEE Computer 16(8). The five interaction styles, including form fill-in and direct manipulation. → What Happens When They Finish?, Before Beautiful Was an Option
- Jarrett, C. & Gaffney, G. (2008). Forms that Work: Designing Web Forms for Usability. Morgan Kaufmann. Relationship, conversation, appearance. → What Happens When They Finish?
- Cooper, A., Reimann, R., Cronin, D. & Noessel, C. (2014). About Face: The Essentials of Interaction Design, 4th ed. Wiley. Application posture: sovereign, transient. → What Happens When They Finish?
- Carroll, J. M. (Ed.) (1995). Scenario-Based Design: Envisioning Work and Technology in System Development. Wiley. → Two Steps Ahead.
- Hoober, S. (2013). "How Do Users Really Hold Mobile Devices?" UXmatters, February 2013. → A Phone Is Not a Small Screen.
- Cockburn, A., Gutwin, C., Scarr, J. & Malacria, S. (2014). "Supporting Novice to Expert Transitions in User Interfaces." ACM Computing Surveys 47(2). → Before Beautiful Was an Option.
- Fitts, P. M. (1954). "The Information Capacity of the Human Motor System in Controlling the Amplitude of Movement." Journal of Experimental Psychology 47(6). → Two Steps Ahead, Before Beautiful Was an Option, When Things Go Wrong.
- Nielsen, J. (2000). "End of Web Design." Jakob's law of the internet user experience. → The Second Time You Delete Something.
- Kahneman, D., Fredrickson, B. L., Schreiber, C. A. & Redelmeier, D. A. (1993). "When More Pain Is Preferred to Less: Adding a Better End." Psychological Science 4(6). The peak–end rule. → Silence Is a Message.
- W3C (2023). Web Content Accessibility Guidelines (WCAG) 2.2. Success criteria 2.1.1 Keyboard, 2.4.3 Focus Order, 2.4.7 Focus Visible. → Before Beautiful Was an Option.
- Wujec, T. (2013). "Got a wicked problem? First, tell me how you make toast." TED. → Two Steps Ahead.
For the wider catalog of laws, lawsofux.com.